マルチエミュ RetroArch 現在の対応機種とコア数は88機種142コア

2018/02/08

RetroArch 公式トップイメージ

ふと気付けばなにげにRetroArchのコア数も随分と増えてきたので、以前に対応機種とコア数を調べた時のエントリーを最新の情報で更新してみました。

コア数は普通に数えただけなのでたぶん大丈夫だと思いますが、対応機種は数え方によって微妙に違ってくる可能性があります。そこはあくまでも目安という事でひとつご容赦を。

RetroArchの現在のコア一覧

現在のRetroArchの対応機種とコア数は88機種142コアとなっています。

2019/08/29
バージョン1.7.8のコア情報を元にしてあります。
  • 2048
  • 3D Engine
  • Amstrad – CPC (Caprice32)
  • Amstrad – CPC (CrocoDS)
  • Arcade (Daphne)
  • Arcade (FB Alpha 2012 CPS-1)
  • Arcade (FB Alpha 2012 CPS-2)
  • Arcade (FB Alpha 2012 Neo Geo)
  • Arcade (FB Alpha 2012)
  • Arcade (FinalBurn Neo)
  • Arcade (MAME 2000)
  • Arcade (MAME 2003)
  • Arcade (MAME 2003-Plus)
  • Arcade (MAME 2010)
  • Arcade (MAME 2015)
  • Arcade (MAME 2016)
  • Arcade (MAME)
  • Atari – 2600 (Stella 2014)
  • Atari – 2600 (Stella)
  • Atari – 5200 (Atari800)
  • Atari – 7800 (ProSystem)
  • Atari – Jaguar (Virtual Jaguar)
  • Atari – Lynx (Beetle Handy)
  • Atari – Lynx (Handy)
  • Atari – ST/STE/TT/Falcon (Hatari)
  • Bandai – WonderSwan/Color (Beetle Cygne)
  • Cannonball
  • Cave Story (NXEngine)
  • ChaiLove
  • CHIP-8 (Emux CHIP-8)
  • Commodore – Amiga (P-UAE)
  • Commodore – C128 (VICE x128)
  • Commodore – C64 (VICE x64, fast)
  • Commodore – C64 (VICE x64sc, accurate)
  • Commodore – PET (VICE xpet)
  • Commodore – PLUS4 (VICE xplus4)
  • Commodore – VIC20 (VICE xvic)
  • Dinothawr
  • Doom (PrBoom)
  • DOS (DOSBox)
  • DOS (DOSBox-SVN Glide)
  • DOS (DOSBox-SVN)
  • FFmpeg
  • Flashback (REminiscence)
  • Game Music Emu
  • GCE – Vectrex (vecx)
  • Handheld Electronic (GW)
  • Imageviewer
  • Java ME (SquirrelJME)
  • Lua Engine (Lutro)
  • Magnavox – Odyssey2 / Phillips Videopac+ (O2EM)
  • Mattel – Intellivision (FreeIntv)
  • Microsoft – MSX (fMSX)
  • Minecraft (Craft)
  • Mr.Boom (Bomberman)
  • MSX/SVI/ColecoVision/SG-1000 (blueMSX)
  • MULTI (MESS 2015)
  • MULTI (UME 2015)
  • NEC – PC-Engine / CD (Beetle PCE FAST)
  • NEC – PC-Engine / SuperGrafx / CD (Beetle PCE)
  • NEC – PC-Engine SuperGrafx (Beetle SGX)
  • NEC – PC-8001 / PC-8801 (QUASI88)
  • NEC – PC-98 (Neko Project II Kai)
  • NEC – PC-98 (Neko Project II)
  • NEC – PC-FX (Beetle PC-FX)
  • Nintendo – 3DS (Citra Canary/Experimental)
  • Nintendo – 3DS (Citra)
  • Nintendo – DS (DeSmuME 2015)
  • Nintendo – DS (DeSmuME)
  • Nintendo – DS (melonDS)
  • Nintendo – Game Boy / Color (Emux GB)
  • Nintendo – Game Boy / Color (Gambatte)
  • Nintendo – Game Boy / Color (Gearboy)
  • Nintendo – Game Boy / Color (SameBoy)
  • Nintendo – Game Boy / Color (TGB Dual)
  • Nintendo – Game Boy Advance (Beetle GBA)
  • Nintendo – Game Boy Advance (gbSP)
  • Nintendo – Game Boy Advance (Meteor)
  • Nintendo – Game Boy Advance (mGBA)
  • Nintendo – Game Boy Advance (VBA-Next)
  • Nintendo – Game Boy Advance (VBA-M)
  • Nintendo – GameCube / Wii (Dolphin)
  • Nintendo – NES / Famicom (bnes)
  • Nintendo – NES / Famicom (Emux NES)
  • Nintendo – NES / Famicom (FCEUmm)
  • Nintendo – NES / Famicom (Mesen)
  • Nintendo – NES / Famicom (Nestopia UE)
  • Nintendo – NES / Famicom (QuickNES)
  • Nintendo – Nintendo 64 (Mupen64Plus-Next)
  • Nintendo – Nintendo 64 (ParaLLEl N64)
  • Nintendo – Pokemon Mini (PokeMini)
  • Nintendo – SNES / Famicom (Beetle bsnes)
  • Nintendo – SNES / Famicom (bsnes Accuracy)
  • Nintendo – SNES / Famicom (bsnes Balanced)
  • Nintendo – SNES / Famicom (bsnes C++98(v085))
  • Nintendo – SNES / Famicom (bsnes Performance)
  • Nintendo – SNES / Famicom (bsnes-mercury Accuracy)
  • Nintendo – SNES / Famicom (bsnes-mercury Balanced)
  • Nintendo – SNES / Famicom (bsnes-mercury Performance)
  • Nintendo – SNES / Famicom (higan Accuracy)
  • Nintendo – SNES / Famicom (Mesen-S)
  • Nintendo – SNES / Famicom (nSide Balanced)
  • Nintendo – SNES / Famicom (Snes9x 2002)
  • Nintendo – SNES / Famicom (Snes9x 2005 Plus)
  • Nintendo – SNES / Famicom (Snes9x 2005)
  • Nintendo – SNES / Famicom (Snes9x 2010)
  • Nintendo – SNES / Famicom (Snes9x)
  • Nintendo – Virtual Boy (Beetle VB)
  • Palm OS (Mu)
  • PocketCDG
  • PSP RemotePlay (RemoteJoy)
  • Quake (TyrQuake)
  • Redbook Audio Player
  • Rick Dangerous (XRick)
  • RPG Maker 2000/2003 (EasyRPG)
  • ScummVM
  • Sega – Dreancast/NAOMI (Flycast WinCE)
  • Sega – Dreancast/NAOMI (Flycast)
  • Sega – Master System (Emux SMS)
  • Sega – Mega Drive – Genesis (BlastEm)
  • Sega – MS/GG/MD/CD (Genesis Plus GX)
  • Sega – MS/GG/SG-1000 (Gearsystem)
  • Sega – MS/MD/CD/32X (PicoDrive)
  • Sega – Saturn (Beetle Saturn)
  • Sega – Saturn (YabaSanshiro)
  • Sega – Saturn (Yabause)
  • Sega – Saturn/ST-V (Kronos)
  • Sharp – X68000 (PX68k)
  • Sinclair – ZX 81 (EightyOne)
  • SNK – Neo Geo Pocket / Color (Beetle NeoPop)
  • Sony – PlayStation (Beetle PSX HW)
  • Sony – PlayStation (Beetle PSX)
  • Sony – PlayStation (PCSX ReARMed)
  • Sony – PlayStation 2 (Play!)
  • Sony – PlayStation Portable (PPSSPP)
  • The 3DO Company – 3DO (4DO)
  • The Powder Toy
  • Thomson – MO/TO (Theodore)
  • TIC-80
  • Tomb Raider (OpenLara)
  • VeMUlator
  • ZX Spectrum (Fuse)

さすがに手打ちなのでタイポとかあっても見逃してやって下さい…

家庭用据え置き機・携帯機はほぼカバー

比較的新し目のゲーム機、Wii U・PS3・Xbox・Xbox360辺りのコアはさすがにまだ実装されていませんが、PS・SS以前の機種はもうこのRetroArchだけで十分と言えるくらいの充実っぷりです。

どうしてもこのゲームはこのエミュレータじゃなければという拘りが無い限り、ステートセーブ・ロードなどの操作が統一出来るメリットの方が大きいので私も少しづつRetroArchに移行していこうかな思っているところです。